ART

Could you clarify what you’re seeking about Art? Are you interested in:

Learning about art history or movements (e.g., Renaissance, Impressionism)?

Artistic techniques or styles (e.g., painting, sculpture, digital art)?

A syllabus for art education for a specific grade or curriculum (like IB or ICSE)?

Famous artists and their works?

Art project ideas or resources?

What is ART ?

Art is a diverse range of human activities and expressions that involve creativity, imagination, and skill to produce works intended to be appreciated for their beauty, emotional power, or conceptual significance. It is a universal language that allows individuals to communicate ideas, emotions, and perspectives.

Forms of Art

  1. Visual Arts: Includes painting, drawing, sculpture, photography, and digital art.
  2. Performing Arts: Involves music, dance, theater, and performance.
  3. Literary Arts: Encompasses poetry, novels, short stories, and other forms of written expression.
  4. Applied Arts: Combines aesthetics with functionality, such as architecture, fashion design, and graphic design.
  5. Culinary Arts: Art expressed through food presentation and preparation.

Purpose of Art

  • Expression: A way to convey emotions, beliefs, or ideas.
  • Aesthetics: To create beauty and inspire appreciation.
  • Communication: Sharing experiences, stories, and cultural values.
  • Reflection: Offering insight into society, history, and human nature.
  • Entertainment: Providing joy, amusement, or escape from everyday life.

Characteristics of Art

  • Creativity: Involves innovation and imagination.
  • Skill: Often requires mastery of a medium or technique.
  • Subjectivity: Open to interpretation and personal meaning.
  • Cultural Influence: Reflects the values, traditions, and ideas of its time.

Why Is Art Important?

Art enriches our lives by fostering critical thinking, cultural understanding, and emotional connection. It serves as a record of human history and a medium for shaping the future.

Who is required ART ?

The need for art is universal, as it serves various purposes for individuals, communities, and societies. However, the extent to which people engage with or require art may differ depending on their roles, professions, or personal interests. Here are some groups of people who particularly require art or benefit from it:


1. Artists and Creators

  • Who: Painters, sculptors, writers, musicians, dancers, filmmakers, and designers.
  • Why: Art is their primary means of self-expression, livelihood, and a way to inspire and connect with audiences.

2. Educators and Students

  • Who: Teachers, students, and researchers in art education, history, or culture.
  • Why: Art enhances creativity, critical thinking, and cultural awareness in educational contexts.

3. Art Enthusiasts and Collectors

  • Who: Art lovers, gallery owners, and collectors.
  • Why: They seek art for its aesthetic, cultural, and investment value.

4. Designers and Creative Professionals

  • Who: Graphic designers, architects, fashion designers, and animators.
  • Why: Art influences their work in creating visually appealing and functional designs.

5. Society and Communities

  • Who: General public, cultural organizations, and social movements.
  • Why: Art serves as a way to preserve culture, promote unity, and express collective identities.

6. Businesses and Marketers

  • Who: Advertisers, brand strategists, and product designers.
  • Why: Art plays a key role in visual storytelling and creating appealing marketing campaigns.

7. Mental Health Professionals

  • Who: Art therapists, psychologists, and counselors.
  • Why: Art therapy is used as a tool for healing, self-discovery, and emotional well-being.

8. Governments and Cultural Institutions

  • Who: Policymakers, museums, and cultural heritage organizations.
  • Why: Art helps document history, preserve heritage, and foster cultural exchange.

9. Activists and Social Reformers

  • Who: Advocates for social change.
  • Why: Art is a powerful tool for raising awareness and challenging societal norms.

10. Anyone Seeking Inspiration or Emotional Connection

  • Who: Anyone who appreciates beauty, storytelling, or emotional depth.
  • Why: Art helps people connect with their emotions, find inspiration, and experience joy.

In essence, art is required by everyone in some form, whether for personal expression, professional use, cultural significance, or emotional fulfillment. It is a fundamental part of human life and society.

When is required ART ?

Art is required throughout life and across various contexts, serving different purposes at different times. Here’s an overview of when art becomes essential:


1. During Childhood (Development and Education)

  • Why:
    • Encourages creativity, imagination, and motor skills through activities like drawing, painting, and crafts.
    • Helps children understand emotions and develop cognitive skills.
  • When:
    • In early learning environments like schools and at home for educational and recreational purposes.

2. In Education (Learning and Expression)

  • Why:
    • Enhances critical thinking, cultural understanding, and appreciation of history and society.
    • Provides a medium for self-expression through music, drama, and visual arts.
  • When:
    • During school and university education, art is part of curricula to nurture holistic development.

3. In Professional Contexts (Creativity and Communication)

  • Why:
    • Used in advertising, design, architecture, and entertainment industries to communicate ideas visually and emotionally.
  • When:
    • In professions requiring innovation, storytelling, or design-focused work.

4. During Cultural and Social Events

  • Why:
    • Celebrates traditions, values, and shared identities through music, dance, and visual art.
  • When:
    • Festivals, ceremonies, and public gatherings often use art to connect and engage communities.

5. For Mental Health and Emotional Healing

  • Why:
    • Provides an outlet for emotions, reduces stress, and promotes healing through art therapy.
  • When:
    • During times of personal challenges, therapy sessions, or for mental wellness activities.

6. In Activism and Social Movements

  • Why:
    • Raises awareness, inspires action, and expresses collective struggles or demands.
  • When:
    • During protests, campaigns, or social change efforts, art serves as a powerful tool for communication.

7. In Daily Life (Aesthetics and Inspiration)

  • Why:
    • Adds beauty, joy, and meaning to everyday life through music, decor, fashion, and more.
  • When:
    • Anytime—listening to music while working, decorating spaces, or appreciating art in leisure time.

8. In Times of Reflection and Spirituality

  • Why:
    • Encourages introspection and spiritual connection through sacred art, music, and architecture.
  • When:
    • During meditation, worship, or personal reflection.

9. During Celebrations and Milestones

  • Why:
    • Captures memories and enhances the emotional significance of events.
  • When:
    • Weddings, birthdays, anniversaries, and other personal or community milestones.

10. Across All Stages of Life

  • Why:
    • Art evolves with individual needs, offering joy, reflection, and connection at every age.
  • When:
    • Whether as a child creating art, an adult appreciating it, or an elder reflecting on its impact, art remains relevant.

In summary, art is required whenever there is a need for creativity, communication, emotional connection, or cultural expression. Its value is timeless and applicable in nearly all aspects of life.

Where is required ART ?

Art is required everywhere because it enriches environments, enhances communication, and adds meaning to life. Here are some specific contexts where art plays a vital role:


1. At Home

  • Why:
    • Art adds beauty, personality, and emotional warmth to living spaces.
    • Encourages creativity and relaxation.
  • Examples:
    • Paintings, sculptures, decorative objects, music, or creative DIY projects.

2. In Schools and Educational Institutions

  • Why:
    • Fosters creativity, critical thinking, and cultural understanding in students.
    • Enhances learning through visual aids and storytelling.
  • Examples:
    • Art classes, theater performances, visual displays, and cultural exhibitions.

3. In Workplaces

  • Why:
    • Encourages innovation and boosts morale in professional settings.
    • Used in branding, marketing, and interior design to create inspiring environments.
  • Examples:
    • Office murals, graphic designs, ergonomic and aesthetic furniture.

4. In Public Spaces

  • Why:
    • Enhances community engagement and reflects cultural heritage.
    • Promotes tourism and urban beautification.
  • Examples:
    • Public sculptures, murals, architecture, street performances, and parks.

5. In Museums and Galleries

  • Why:
    • Preserves history, showcases creativity, and educates people about cultural diversity.
  • Examples:
    • Fine art exhibitions, historical artifacts, and contemporary art displays.

6. In Cultural and Religious Spaces

  • Why:
    • Represents beliefs, traditions, and spirituality.
    • Creates spaces for reflection and worship.
  • Examples:
    • Religious iconography, temple carvings, stained-glass windows, and cultural artifacts.

7. In Entertainment and Media

  • Why:
    • Provides storytelling and visual engagement in movies, TV shows, and games.
    • Serves as a medium for music, dance, and performance arts.
  • Examples:
    • Cinematic art, graphic novels, animations, and stage productions.

8. In Healthcare Settings

  • Why:
    • Promotes healing, reduces stress, and creates a calming atmosphere for patients.
  • Examples:
    • Art therapy, soothing paintings, and healing gardens in hospitals.

9. In Social and Political Spaces

  • Why:
    • Amplifies voices in activism and raises awareness about social issues.
    • Strengthens cultural identity in communities.
  • Examples:
    • Protest art, political cartoons, and community murals.

10. In Personal Spaces and Hobbies

  • Why:
    • Offers an outlet for self-expression and relaxation.
    • Encourages hobbies like painting, music, or crafting.
  • Examples:
    • Sketchbooks, music instruments, and crafting kits.

11. In Virtual and Digital Platforms

  • Why:
    • Connects global audiences through online art forms.
    • Powers digital design, social media, and virtual reality experiences.
  • Examples:
    • Graphic design, NFTs, digital exhibitions, and online tutorials.

12. In Urban Development and Architecture

  • Why:
    • Enhances the functionality and aesthetic appeal of cities and structures.
  • Examples:
    • Iconic buildings, landscaped gardens, and artistic urban planning.

In summary, art is required wherever humans interact with the world—physically, emotionally, or culturally. It transforms spaces into meaningful, inspiring, and functional environments.

How is required ART ?

Art is required in various ways to address human needs for expression, communication, connection, and functionality. Here’s how art fulfills its purpose and integrates into different aspects of life:


1. As a Form of Expression

  • How:
    • Art allows individuals to convey emotions, ideas, and stories in ways that words cannot.
    • Through painting, music, dance, and other creative forms, it serves as an outlet for personal and cultural expression.
  • Example:
    • A painter uses colors and brushstrokes to depict joy, sorrow, or a societal issue.

2. As a Tool for Communication

  • How:
    • Art communicates messages visually or symbolically, transcending language barriers.
    • Used in advertising, education, and public campaigns to convey ideas effectively.
  • Example:
    • Infographics and posters use visual art to spread awareness about social issues.

3. As a Means of Healing

  • How:
    • Art therapy helps individuals process emotions, reduce stress, and find solace.
    • Engaging with art—either creating or observing—can promote mental well-being.
  • Example:
    • Patients in hospitals engage in drawing or listen to calming music for relaxation.

4. As a Way to Beautify Spaces

  • How:
    • Art enhances the aesthetic appeal of homes, workplaces, and public spaces.
    • Adds character, warmth, and individuality to environments.
  • Example:
    • A mural in a city square makes the area vibrant and welcoming.

**5. As a Cultural and Historical

Case study is ART ?

A case study itself is not traditionally considered art, but it can involve elements of art, especially when creativity and visual storytelling are used to present information effectively. Here’s how a case study can connect with art:


1. Art in Visual Presentation

  • How:
    • Case studies often incorporate graphic design, charts, and illustrations to make data engaging and visually appealing.
  • Example:
    • A case study on urban development might include artistic renditions of proposed designs or vibrant infographics.

2. Art in Storytelling

  • How:
    • Crafting a compelling narrative in a case study involves creativity, much like writing or storytelling in art.
    • The flow of the case study—the problem, solution, and outcomes—resembles the structure of a story.
  • Example:
    • A case study on a successful marketing campaign uses persuasive language and visuals to “tell the story” of the brand.

3. Art in Emotional Engagement

  • How:
    • Case studies often aim to connect with the audience on an emotional level, which is a core aspect of art.
  • Example:
    • A social impact case study might use photography or video to showcase the human side of an issue.

4. Artistic Case Studies

  • How:
    • Some case studies focus on art itself, such as analyzing a famous artwork, an artist’s life, or the impact of an art project on a community.
  • Example:
    • A case study on public murals exploring their role in urban revitalization.

5. Creative Interpretation

  • How:
    • Art can inspire how a case study is approached, encouraging unique perspectives and innovative solutions.
  • Example:
    • Using abstract visualizations to represent complex ideas in a scientific or business case study.

In essence, while a case study is primarily an analytical and research tool, it can incorporate artistic elements to enhance communication, engagement, and impact. By doing so, it bridges the gap between logical analysis and creative expression.

White paper on ART ?

White Paper on ART: Unlocking Creativity and Its Transformative Power


Abstract

Art transcends boundaries, connecting cultures, individuals, and generations. It is a universal language that fosters creativity, enhances emotional well-being, and drives societal progress. This white paper explores the multifaceted nature of art, its applications across domains, and its significance in shaping a better world.


1. Introduction

Art, in its myriad forms, is more than aesthetics. It is a tool for communication, innovation, and transformation. From cave paintings to digital media, art has evolved alongside humanity, reflecting our values, emotions, and aspirations.


2. What is Art?

Art encompasses diverse mediums such as painting, sculpture, music, literature, dance, theater, and digital creations. It is characterized by:

  • Creativity: The act of bringing new ideas or expressions to life.
  • Subjectivity: The ability to evoke personal emotions and interpretations.
  • Universality: Its capacity to connect across cultures and languages.

3. Importance of Art

  • Cultural Preservation: Art safeguards heritage, passing traditions and histories to future generations.
  • Emotional and Mental Health: Art therapy reduces stress, aids emotional healing, and fosters resilience.
  • Social Impact: Public art and activism use artistic expression to raise awareness and drive change.
  • Economic Contribution: Creative industries, including design, film, and publishing, significantly boost global GDP.

4. Applications of Art

  1. Education:
    • Enhances critical thinking and problem-solving skills.
    • Encourages interdisciplinary learning through STEAM (Science, Technology, Engineering, Arts, Math).
  2. Healthcare:
    • Used in hospitals for patient recovery and mental health programs.
  3. Corporate and Business:
    • Strengthens branding through visual design and storytelling.
    • Boosts employee engagement via creative workshops.
  4. Urban Development:
    • Public murals and sculptures enhance community identity and attract tourism.

5. Art in the Digital Age

The integration of technology has revolutionized art:

  • Digital Art: Enabled new forms of expression through software, VR, and AI.
  • NFTs: Empower artists with new ways to monetize and distribute their work.
  • Online Platforms: Social media and virtual galleries broaden accessibility and audience reach.

6. Challenges in Art

  • Accessibility: Art remains inaccessible to underprivileged communities due to financial and geographical barriers.
  • Funding: Reduced government and private support for the arts in many regions.
  • Authenticity vs. Technology: Balancing traditional art forms with modern digital methods.

7. Recommendations for Supporting Art

  1. Policy Initiatives:
    • Increased funding for art education and public projects.
  2. Corporate Support:
    • Encouraging businesses to invest in creative industries and sponsor exhibitions.
  3. Community Engagement:
    • Making art accessible through workshops, community projects, and mobile galleries.

8. Conclusion

Art is not merely an embellishment of human existence—it is a fundamental component of culture, innovation, and emotional well-being. Investing in art enriches societies, drives innovation, and fosters a sense of shared humanity.


9. Call to Action

Governments, organizations, and individuals must recognize art’s transformative power and prioritize its integration into education, healthcare, and community development. Together, we can ensure art’s enduring legacy and its role in shaping a brighter future.

Industrial application of ART ?

Industrial Applications of Art: Integrating Creativity into Innovation and Functionality

Art is not limited to galleries or cultural spaces; it plays a transformative role across industries, enhancing innovation, design, and operational efficiency. Here are the major industrial applications of art:


1. Design and Manufacturing

  • Product Design:
    • Art influences the aesthetics and functionality of products, making them visually appealing and user-friendly.
    • Example: Automotive companies incorporate artistic concepts into car designs for ergonomic and aesthetic purposes.
  • Packaging:
    • Creative packaging designs capture consumer attention and enhance brand value.
    • Example: Unique bottle designs in the beverage industry.
  • 3D Printing:
    • Combines art with technology to create intricate designs for prototypes and finished products.

2. Architecture and Construction

  • Architectural Design:
    • Art influences the creation of iconic buildings that merge form with function.
    • Example: Skyscrapers like the Burj Khalifa or Guggenheim Museum are architectural marvels rooted in artistic concepts.
  • Interior Design:
    • Enhances workspaces, hotels, and homes by integrating artistic elements for aesthetics and ambiance.
  • Urban Planning:
    • Public art installations and murals contribute to urban beautification and community identity.

3. Media and Advertising

  • Brand Identity:
    • Artistic logos, typography, and visuals help create memorable brand identities.
    • Example: Nike’s iconic swoosh or Coca-Cola’s script logo.
  • Advertising Campaigns:
    • Use of visual art and storytelling to craft compelling campaigns across print, digital, and video platforms.
  • Film and Animation:
    • Heavily reliant on art for storyboarding, visual effects, set design, and character creation.

4. Healthcare

  • Medical Illustration:
    • Combines art and science to create detailed visualizations of anatomy for education and diagnosis.
  • Healing Environments:
    • Hospitals and clinics use art installations and calming designs to enhance patient recovery.
  • Prosthetic Design:
    • Incorporates artistic touches to make prosthetics both functional and aesthetically pleasing.

5. Education and Training

  • Industrial Training Simulations:
    • Artistic 3D models and animations aid in training employees on machinery and processes.
  • Visual Learning Tools:
    • Use of infographics, charts, and illustrations to simplify complex industrial concepts.

6. Entertainment Industry

  • Set Design and Props:
    • Artistic skills are vital in designing sets for movies, theater, and theme parks.
  • Gaming Industry:
    • Concept art and character design drive innovation in video game development.

7. Fashion and Textiles

  • Clothing Design:
    • Fashion designers use art to create innovative patterns, textures, and styles.
    • Example: Haute couture and streetwear trends.
  • Textile Printing:
    • Artistic patterns are integrated into fabrics using advanced printing techniques.

8. Technology and Digital Media

  • User Interface (UI) and User Experience (UX):
    • Art-driven design principles enhance the usability and visual appeal of apps, websites, and software.
  • Virtual and Augmented Reality:
    • Artists create immersive experiences in AR/VR for gaming, industrial training, and marketing.

9. Automotive and Aerospace

  • Exterior Design:
    • Artistic elements contribute to sleek, aerodynamic, and innovative vehicle designs.
    • Example: Electric car manufacturers like Tesla focus on combining function with artistic design.
  • Interior Aesthetics:
    • Aircraft and car interiors are designed for comfort and style, blending engineering with artistry.

10. Consumer Electronics

  • Device Design:
    • Smartphones, laptops, and wearable tech use artistic design for sleek appearances and intuitive interfaces.
    • Example: Apple’s minimalist and artistic design ethos.
  • Packaging:
    • Artistic packaging enhances unboxing experiences, building emotional connections with customers.

11. Food and Beverage

  • Presentation:
    • Artistic plating and packaging play a significant role in consumer satisfaction and branding.
  • Product Innovation:
    • Artistic inspiration drives the creation of visually unique food products, such as designer chocolates or themed cakes.

12. Energy and Environment

  • Sustainable Design:
    • Artistic elements are integrated into renewable energy solutions, such as aesthetically pleasing solar panels or wind turbines.
  • Environmental Awareness:
    • Art-driven campaigns and installations raise awareness about sustainability.

Conclusion

The industrial application of art goes beyond aesthetics. It drives innovation, improves user experience, and fosters emotional engagement, bridging the gap between functionality and creativity. As industries increasingly recognize the value of artistic integration, art continues to shape the future of design, production, and global interaction.

Research and development is ART ?

Research and Development (R&D) can indeed be seen as an art in certain contexts, though traditionally it is viewed as a scientific, technical, and analytical process. However, R&D shares many similarities with art, particularly when viewed from the perspective of creativity, problem-solving, and innovation. Here’s how R&D can be considered an art:


1. Creativity and Innovation

  • Art: Creativity is at the core of art—transforming ideas into tangible forms or experiences that resonate with people.
  • R&D: Similarly, R&D involves creative thinking, problem-solving, and the generation of new ideas, products, or processes. Scientists, engineers, and innovators use their imagination and expertise to develop novel solutions that meet societal needs or solve complex problems. In this sense, the creativity involved in R&D parallels artistic expression.
    • Example: The development of groundbreaking technologies, such as artificial intelligence or renewable energy solutions, is driven by creative minds.

2. Experimentation and Exploration

  • Art: Artists often experiment with different materials, techniques, and concepts to push boundaries and discover new forms of expression.
  • R&D: In R&D, experimentation plays a central role. Researchers test hypotheses, explore new methodologies, and iterate upon existing ideas. This exploratory process is akin to the artistic process of trial and error to uncover something new and innovative.
    • Example: Pharmaceutical companies experimenting with new drug formulations or a tech company testing the limits of hardware design.

3. Vision and Long-term Impact

  • Art: Artists often create with a vision of what the work could mean for the future or how it will affect others. Their work has lasting cultural, emotional, or intellectual impact.
  • R&D: In a similar way, R&D is driven by a vision for future innovation. The goal is to create products, services, or processes that will have a lasting impact on industries, societies, and the world at large.
    • Example: The development of the internet or space exploration technologies, both of which were driven by visionary research.

4. Problem-Solving

  • Art: Creating art is often about addressing a problem—whether it’s capturing an emotion, conveying a message, or evoking a response. Artists solve creative challenges using their skills and intuition.
  • R&D: In R&D, problem-solving is also central. Researchers and developers tackle specific technical or scientific challenges, using systematic methods and creativity to find solutions.
    • Example: Creating eco-friendly materials that are both sustainable and cost-effective involves finding creative solutions to environmental and economic problems.

5. Aesthetic Design

  • Art: The aesthetic appeal of an artwork is fundamental, and artists pay attention to detail in order to evoke specific reactions or emotions from their audience.
  • R&D: In product development, particularly in consumer products, aesthetics and user experience design are crucial aspects. Designers and engineers often integrate artistic principles into the functionality of a product to make it both effective and visually pleasing.
    • Example: The design of modern smartphones, which are both technological marvels and aesthetically pleasing objects.

6. Iterative Process and Refinement

  • Art: Artists often refine their work over time, continuously improving upon their ideas, techniques, and execution.
  • R&D: R&D is similarly an iterative process. New ideas are constantly tested, refined, and improved upon, and the initial concept may evolve significantly throughout the research process.
    • Example: Software development, where developers release beta versions, gather feedback, and improve the product before the final release.

7. Emotional and Human Connection

  • Art: Art has the power to create emotional connections with the audience, evoking empathy, joy, sorrow, or introspection.
  • R&D: While R&D is often seen as technical, many research endeavors are aimed at improving human lives and creating solutions that meet emotional and psychological needs—whether it’s improving healthcare, enhancing communication, or solving social problems.
    • Example: The development of virtual reality for therapeutic applications, which merges technology with human emotional needs.

Conclusion:

While R&D is traditionally viewed as a technical and systematic endeavor, it shares core characteristics with art in its reliance on creativity, problem-solving, and vision. The process of exploration, innovation, and design in R&D closely mirrors artistic practices, making it reasonable to view R&D as an art in its own right, especially when it involves creative thinking, iterative development, and emotional impact. By recognizing this connection, R&D can be seen not only as a scientific discipline but also as a deeply creative process that drives innovation across all fields.

Courtesy : Jay Lee Painting

References

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Jump up to:a b “Art: definition”. Oxford Dictionaries. Archived from the original on 1 September 2016. Retrieved 25 December 2015.

^ “art”. Merriam-Websters Dictionary. Archived from the original on 30 August 2019. Retrieved 25 December 2015.

^ “Conceptual Art | Definition of Conceptual Art by Oxford Dictionary on Lexico.com also meaning of Conceptual Art”Lexico Dictionaries | English. Archived from the original on 14 April 2021. Retrieved 18 March 2021.

^ Stephen Davies (1991). Definitions of Art. Cornell University Press. ISBN 978-0-8014-9794-0.

^ Robert Stecker (1997). Artworks: Definition, Meaning, Value. Pennsylvania State University Press. ISBN 978-0-271-01596-5.

^ Noël Carroll, ed. (2000). Theories of Art Today. University of Wisconsin Press. ISBN 978-0-299-16354-9.

^ Vasari, Giorgio (18 December 2007). The Lives of the Most Excellent Painters, Sculptors, and Architects. Random House Publishing Group. ISBN 978-0307432391Archived from the original on 14 April 2021. Retrieved 8 November 2020.

^ “Art, n. 1”OED Online. Oxford University Press. December 2011. Archived from the original on 11 January 2008. Retrieved 26 February 2012.

^ Kennick, W. E. (1979). Art and Philosophy: Readings in Aesthetics. New York: St. Martin’s Press. pp. xi–xiii. ISBN 978-0-312-05391-8OCLC 1064878696.

^ “Art”Encyclopædia BritannicaArchived from the original on 1 April 2009. Retrieved 6 July 2012.

^ Elkins, James (December 1995). “Art History and Images That Are Not Art (with previous bibliography)”The Art Bulletin77 (4): 553–571. doi:10.2307/3046136ISSN 0004-3079JSTOR 3046136Archived from the original on 18 August 2021. Non-Western images are not well described in terms of art, and neither are medieval paintings that were made in the absence of humanist ideas of artistic value

^ Gilbert, Kuhn pp. 73–96

^ Gilbert, Kuhn pp. 40–72

^ Aristotle, Poetics I 1447a

^ Aristotle, Poetics III

^ Aristotle, Poetics IV

^ Languages, Oxford (2007). Shorter Oxford English Dictionary (6th ed.). Oxford, New York: Oxford University Press. pp. 119–121. ISBN 978-0-19-920687-2OCLC 170973920. Archived from the original on 3 March 2022.

^ Gilbert, Kuhn pp. 287–326

^ David Novitz, The Boundaries of Art, 1992

^ Richard Wollheim, Art and its objects, p. 1, 2nd ed., 1980, Cambridge University Press, ISBN 0-521-29706-0

Jump up to:a b Jerrold Levinson, The Oxford Handbook of Aesthetics, Oxford University Press, 2003, p. 5. ISBN 0-19-927945-4

^ Jerrold Levinson, The Oxford Handbook of Aesthetics, Oxford University Press, 2003, p. 16. ISBN 0-19-927945-4

^ R.G. Collingwood’s view, expressed in The Principles of Art, is considered in Wollheim, op. cit. 1980 pp. 36–43

^ Martin Heidegger, “The Origin of the Work of Art”, in Poetry, Language, Thought, (Harper Perennial, 2001). See also Maurice Merleau-Ponty, “Cézanne’s Doubt” in The Merleau-Ponty Aesthetics Reader, Galen Johnson and Michael Smith (eds), (Northwestern University Press, 1994) and John RussonBearing Witness to Epiphany, (State University of New York Press, 2009).

^ W. E. Kennick, Art and Philosophy: Readings in Aesthetics. New York: St. Martin’s Press, 1979, p. 89. ISBN 0-312-05391-6.

^ Shiner 2003. The Invention of Art: A Cultural History. The University of Chicago Press Books. p. 3ISBN 978-0-226-75342-3

^ Gombrich, Ernst. (2005). “Press statement on The Story of Art”The Gombrich Archive. Archived from the original on 6 October 2008.

^ “Lion man takes pride of place as oldest statue” by Rex Dalton, Nature 425, 7 (4 September 2003) doi:10.1038/425007a also Nature News 4 September 2003

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^ “130,000-Year-Old Neanderthal ‘Eagle Claw Necklace’ Found in Croatia”Sci-News.com. 11 March 2015. Archived from the original on 14 April 2021. Retrieved 7 May 2021.

^ Radford, Tim (16 April 2004). “”World’s Oldest Jewellery Found in Cave””Guardian UnlimitedArchived from the original on 8 February 2008. Retrieved 18 January 2008.

^ “African Cave Yields Evidence of a Prehistoric Paint Factory”The New York Times. 13 October 2011. Archived from the original on 1 January 2022.

^ Cyranoski, David (8 October 2014). “World’s oldest art found in Indonesian cave”Naturedoi:10.1038/nature.2014.16100S2CID 189968118Archived from the original on 11 October 2014. Retrieved 12 October 2014.

^ “Place Stanislas, Place de la Carrière and Place d’Alliance in Nancy”UNESCO World Heritage Centre. United Nations Educational, Scientific, and Cultural Organization. Retrieved 17 October 2021.

^ “World’s Oldest Figurative Art is Now an Official World Treasure”.

^ “Earliest music instruments found”BBC News. 24 May 2012.

^ Hodge 2017, p. 12; Fortenberry 2017, pp. 1 & 2.

^ Gombrich, pp. 83, 75–115, 132–141, 147–155, 163, 627.

^ Gombrich, pp. 86–89, 135–141, 143, 179, 185.

^ Tom Nichols (2012). Renaissance Art: A Beginner’s Guide. Oneworld Publications. ISBN 978-1-78074-178-9Archived from the original on 5 August 2019. Retrieved 26 May 2018.

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^ Gombrich, pp. 127–128

^ Gombrich, pp. 634–635

^ William Watson (1995). The Arts of China 900–1620. Yale University Press. ISBN 978-0-300-09835-8Archived from the original on 5 August 2019. Retrieved 26 May 2018.

^ Gombrich, p. 155, p. 530.

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^ Gombrich, pp. 394–395, 519–527, 573–575.

^ “The Age of Enlightenment An Anthology Prepared for the Enlightenment Book Club” (PDF). pp. 1–45. Archived (PDF) from the original on 27 May 2018. Retrieved 26 May 2018.

^ The New York Times Book Review. Vol. 1, 84. The New York Times Company. 1979. p. 30. Archived from the original on 5 August 2019. Retrieved 26 May 2018.

^ Adorno, Theodor W., Aesthetic Theory, (1970 in German)

^ Sangeeta (2017). Development of Modern Art Criticism in India after Independence: Post Independence Indian Art Criticism. Notion Press. ISBN 978-1-947697-31-7Archived from the original on 5 August 2019. Retrieved 26 May 2018.

^ Liu, Xinru “The Silk Road in World History” (New York 2010), pp. 21.

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^ “How did New York City become the centre of the western art world?”. 26 September 2016. Archived from the original on 21 January 2021. Retrieved 15 January 2021.

^ Walton, Kendall L. (1 January 1970). “Categories of Art”. The Philosophical Review79 (3): 334–67. doi:10.2307/2183933JSTOR 2183933.. Walton distinguishes between paintings and sculptures, but he also distinguishes further between sub-categories, such as cubist paintings and paintings in the style of Cezanne, classical sonatas and music in the style of late Beethoven.

^ Monelle, Raymond (1992). Linguistics and Semiotics in Music. Routledge. p. 202. ISBN 978-3718652099Archived from the original on 14 April 2021. Retrieved 8 November 2020.

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^ Xu, Min; Deng, Guifang (2 December 2014). “Against Zangwill’s Extreme Formalism About Inorganic Nature” (PDF). Philosophia43 (1): 249–57. doi:10.1007/s11406-014-9575-1S2CID 55901464Archived (PDF) from the original on 27 February 2017. Retrieved 26 February 2017.

^ Livingston, Paisley (1998). “Intentionalism in Aesthetics”New Literary History29 (4): 831–46. doi:10.1353/nlh.1998.0042S2CID 53618673. Archived from the original on 31 August 2017.

^ Munk, Eduard; Beck, Charles; Felton, Cornelius Conway (1844). The Metres of the Greeks and Romans. p. 1. Retrieved 26 February 2017.

^ Tolstoy, Leo (1899). What is Art?. Crowell. p. 24.

^ Emiroğlu, Melahat Küçükarslan; Koş, Fitnat Cimşit (16–20 September 2014). Design Semiotics and Post-Structuralism. 12th World Congress of Semiotics. New Bulgarian University. Archived from the original on 17 February 2017. Retrieved 26 February 2017.

^ Breskin, Vladimir (2010). “Triad: Method for studying the core of the semiotic parity of language and art” (PDF). Signs – International Journal of Semiotics3: 1–28. ISSN 1902-8822. Archived from the original (PDF) on 1 September 2011. pp. 1–2.

^ The Illustrated London News. Illustrated London News & Sketch Limited. 1872. p. 502. Archived from the original on 5 August 2019. Retrieved 26 May 2018.

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^ Richard Leslie (2005). Pablo Picasso: A Modern Master. New Line Books. p. 7. ISBN 978-1-59764-094-7Archived from the original on 5 August 2019. Retrieved 26 May 2018.

^ Jane Dillenberger; John Handley (2014). The Religious Art of Pablo Picasso. Univ of California Press. p. 26. ISBN 978-0-520-27629-1Archived from the original on 5 August 2019. Retrieved 26 May 2018.

^ Fred S. Kleiner (2009). Gardner’s Art through the Ages: The Western Perspective. Cengage Learning. pp. 24–27. ISBN 978-0-495-57364-7Archived from the original on 5 August 2019. Retrieved 26 May 2018.

^ White, Luke (2013). Damien Hirst’s Shark: Nature, Capitalism and the Sublime. Tate. ISBN 978-1849763875Archived from the original on 17 April 2021. Retrieved 26 May 2018.

^ La Belle Assemblée. Vol. V. J. Bell. 1808. p. 8. Archived from the original on 5 August 2019. Retrieved 26 May 2018.

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^ Aristotle. “[Book 10:] The Poetics”. Republic. Note: Although speaking mostly of poetry here, the Ancient Greeks often speak of the arts collectively. Archived from the original on 8 May 2008. Retrieved 28 June 2008.

^ Einstein, Albert, The World as I See It, archived from the original on 8 June 2008

^ Immanuel Kant, Critique of Aesthetic Judgement (1790).

^ Silvia Tomaskova, Places of Art: Art and Archaeology in Context: (1997)

^ Constantine Stephanidis (2011). HCI International 2011 Posters’ Extended Abstracts: International Conference, HCI International 2011, Orlando, FL, July 9–14, 2011, Proceedings. Springer Science & Business Media. pp. 529–533. ISBN 978-3-642-22094-4Archived from the original on 5 August 2019. Retrieved 26 May 2018.

^ Steve Mithen. The Prehistory of the Mind: The Cognitive Origins of Art, Religion and Science. 1999

^ Information Resources Management Association (2014). Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications. US: IGI Global. p. 976. ISBN 978-1-4666-6115-8Archived from the original on 5 August 2019. Retrieved 26 May 2018.

^ “André Breton, Manifesto of Surrealism (1924)”. Archived from the original on 25 May 2020. Retrieved 24 May 2020.

^ According to Maurizio Bolognini this is not only associated with the postmodern rejection of all canons but with a process of secularization of art, which is finally considered as “a mere (albeit essential) convention, sustained and reproduced by the art system (artists, galleries, critics, collectors), providing a free zone, that is, a more open place for experimentation, removed from the constraints of the practical sphere.”: see Maurizio Bolognini (2008). “chap. 3”Postdigitale. Rome: Carocci. ISBN 978-88-430-4739-0Archived from the original on 18 January 2011. Retrieved 2 August 2013.

^ Trotter, Jeramia (15 February 2011). “RiverKings raising autism awareness with art”WMC tv. Archived from the original on 22 February 2011.

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^ “Anchorage art exhibit to raise awareness about autism” (PDF). Alaska Department of Health and Social Services. Archived (PDF) from the original on 30 March 2013. Retrieved 22 January 2015.

^ Ruhl, Ashleigh (18 February 2013). “Photographer Seeks Subjects To Help Raise Cancer Awareness”GazettesArchived from the original on 21 February 2013. Retrieved 22 January 2015.

^ “Bra art raising awareness for breast cancer”The Palm Beach Post. n.d. Archived from the original on 9 October 2019. Retrieved 22 January 2015.

^ Flynn, Marella (10 January 2007). “October art walk aims to raise money, awareness for breast cancer”Flagler College GargoyleArchived from the original on 20 February 2013. Retrieved 22 January 2015.

^ “Students get creative in the fight against human trafficking”WDTN Channel 2 News. 26 November 2012. Archived from the original on 30 June 2013.

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^ Susan Hogan (2001). Healing Arts: The History of Art Therapy. Jessica Kingsley Publishers. ISBN 978-1-85302-799-4Archived from the original on 5 August 2019. Retrieved 26 May 2018.

^ Roland BarthesMythologies

^ Dutton, Denis. 2003. “Aesthetics and Evolutionary Psychology” in The Oxford Handbook for Aesthetics. Oxford University Press.

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^ * Licht, Fred. Goya: The Origins of the Modern Temper in Art. Universe Books, 1979. ISBN 0-87663-294-0

^ Taysom, Joe (30 November 2021). “How LSD changed The Beatles forever”Far Out Magazine. Retrieved 27 January 2023.

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^ Ancient Coins as Works of Art. Museum Haaretz. 1960. Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ George Hugo Tucker (2000). Forms of the “medieval” in the “Renaissance”: A Multidisciplinary Exploration of a Cultural Continuum. Rookwood Press. p. 148. ISBN 978-1-886365-20-9Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Antony Griffiths (1996). Prints and Printmaking: An Introduction to the History and Techniques. University of California Press. p. 149ISBN 978-0-520-20714-1.

^ “550 Jahre Universität Basel”. Archived from the original on 24 September 2017. Retrieved 4 July 2020.

^ Győző Vörös (2007). Egyptian Temple Architecture: 100 Years of Hungarian Excavations in Egypt, 1907–2007. American Univ in Cairo Press. p. 140. ISBN 978-963-662-084-4Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Adam Waldie (1839). The Select Circulating Library. A. Waldie. p. 367. Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Andrea Meyer; Benedicte Savoy (2014). The Museum Is Open: Towards a Transnational History of Museums 1750–1940. De Gruyter. p. 66. ISBN 978-3-11-029882-6Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Gloria Fossi (1999). The Uffizi: The Official Guide : All of the Works. Giunti Editore. pp. 8–11. ISBN 978-88-09-01487-9Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Berger, Robert W. (1999). Public Access to Art in Paris: A Documentary History from the Middle Ages to 1800. Penn State Press. pp. 281–283. ISBN 978-0-271-04434-7Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Susanne Grüner; Eva Specker & Helmut Leder (2019). “Effects of Context and Genuineness in the Experience of Art”Empirical Studies of the Arts37 (2): 138–152. doi:10.1177/0276237418822896S2CID 150115587Archived from the original on 24 January 2020. Retrieved 26 August 2021.

^ Michael Findlay (2012). The Value of Art. Prestel Verlag. ISBN 978-3-641-08342-7Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Sharp, Willoughby (December 1969). “An Interview with Joseph Beuys”. Artforum8 (4): 45.

^ Rorimer, Anne: New Art in the 60s and 70s Redefining Reality, p. 35. Thames and Hudson, 2001.

^ Fineman, Mia (21 March 2007). “YouTube for Artists The best places to find video art online”SlateArchived from the original on 7 September 2011. Retrieved 3 August 2007.

^ Robertson, Jean and Craig McDaniel: Themes of Contemporary Art, Visual Art after 1980, p. 16. Oxford University Press, 2005.

^ Maureen McCue (2016). British Romanticism and the Reception of Italian Old Master Art, 1793–1840. Taylor & Francis. ISBN 978-1-317-17148-5Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Angela K. Nickerson (2010). A Journey into Michelangelo’s Rome. ReadHowYouWant.com. p. 182. ISBN 978-1-4587-8547-3Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Alvina Ruprecht; Cecilia Taiana (1995). Reordering of Culture: Latin America, the Caribbean and Canada in the Hood. McGill-Queen’s Press – MQUP. p. 256. ISBN 978-0-88629-269-0Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ John C. Stout (2018). Objects Observed: The Poetry of Things in Twentieth-Century France and America. University of Toronto Press. p. 50. ISBN 978-1-4875-0157-0Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Claude J. Summers (2004). The Queer Encyclopedia of the Visual Arts. Cleis Press. ISBN 978-1-57344-191-9Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Narim Bender (2014). John Sargent: 121 Drawings. Osmora Incorporated. ISBN 978-2-7659-0006-1Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Roger Chapman; James Ciment (2015). Culture Wars: An Encyclopedia of Issues, Viewpoints and Voices. Routledge. p. 594. ISBN 978-1-317-47351-0Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Brian Arthur Brown (2008). Noah’s Other Son: Bridging the Gap Between the Bible and the Qur’an. A&C Black. p. 210. ISBN 978-0-8264-2996-4Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ “go to nature in all singleness of heart, rejecting nothing and selecting nothing, and scorning nothing, believing all things are right and good, and rejoicing always in the truth”. Ruskin, JohnModern Painters, Volume I, 1843. London: Smith, Elder and Co.

^ Wollheim 1980, Essay VI. pp. 231–239.

^ Griselda PollockDifferencing the Canon. Routledge, London & New York, 1999. ISBN 0-415-06700-6

Jump up to:a b Modern Art and Modernism: A Critical Anthology. ed. Francis Frascina and Charles Harrison, 1982.

^ Jonathan P. Harris (2005). Writing Back to Modern Art: After Greenberg, Fried, and Clark. Psychology Press. ISBN 978-0-415-32429-8Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ David Kenneth Holt (2001). The Search for Aesthetic Meaning in the Visual Arts: The Need for the Aesthetic Tradition in Contemporary Art Theory and Education. Greenwood Publishing Group. ISBN 978-0-89789-773-0Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Gerd Gemünden (1998). Framed Visions: Popular Culture, Americanization, and the Contemporary German and Austrian Imagination. University of Michigan Press. p. 43. ISBN 978-0-472-08560-6Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ The New Yorker. F-R Publishing Corporation. 2004. p. 84. Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Duchamp Two Statements on YouTube[dead link]

^ Maria Burguete; Lui Lam (2011). Arts: A Science Matter. World Scientific. p. 74. ISBN 978-981-4324-93-9Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Patricia Waugh (2006). Literary Theory and Criticism: An Oxford Guide. Oxford University Press. p. 171. ISBN 978-0-19-929133-5Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Claire Colebrook (1997). New Literary Histories: New Historicism and Contemporary Criticism. Manchester University Press. p. 221. ISBN 978-0-7190-4987-3Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Tiger C. Roholt (2013). Key Terms in Philosophy of Art. Bloomsbury Publishing. p. 161. ISBN 978-1-4411-3246-8Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Darren Hudson Hick (2017). Introducing Aesthetics and the Philosophy of Art. Bloomsbury Publishing. ISBN 978-1-350-00691-1Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Leitch, Vincent B., et al., eds. The Norton Anthology of Theory and Criticism. New York: W. W. Norton & Company, 2001.

^ Fish, Stanley (Autumn 1970). “Literature in the Reader: Affective Stylistics”. New Literary History2 (1): 123–162. doi:10.2307/468593JSTOR 468593.

^ Gaut and Livingston, The Creation of Art, p. 3.

Jump up to:a b Gaut and Livingston, p. 6.

^ Philosophy for Architecture, Branco Mitrovic, 2012.

^ Introduction to Structuralism, Michael Lane, Basic Books University of Michigan, 1970.

^ Languages of Art: An Approach to a Theory of Symbols. Indianapolis: Bobbs-Merrill, 1968. 2nd ed. Indianapolis: Hackett, 1976. Based on his 1960–61 John Locke lectures.

^ Nick Zangwill, “Feasible Aesthetic Formalism”, Nous, December 1999, pp. 610–629.

^ Tomkins, Duchamp: A Biography, p. 186.

^ Deborah Solomon (14 December 2003). “2003: the 3rd Annual Year in Ideas: Video Game Art”The New York Times MagazineArchived from the original on 1 April 2017. Retrieved 18 February 2017.

^ Novitz, David (1996). “Disputes about Art”. The Journal of Aesthetics and Art Criticism54 (2): 153–163. doi:10.2307/431087ISSN 0021-8529JSTOR 431087.

^ Painter, Colin. Contemporary Art and the Home. Berg Publishers, 2002. p. 12. ISBN 1-85973-661-0

^ Dutton, Denis (1998). “Tribal Art”. In Michael Kelly (ed.). Encyclopedia of Aesthetics. New York: Oxford University Press. Archived from the original on 17 May 2020. Retrieved 27 January 2008.

^ Danto, Arthur. “Artifact and Art” in Art/Artifact, edited by Susan Vogel. New York, 1988.

Jump up to:a b c d e f “Glossary: Anti-art”Tate. Archived from the original on 10 September 2009. Retrieved 23 January 2010.

^ Schneider, Caroline (1 September 2001). “Asger Jorn”Artforum. Archived from the original on 13 May 2011. Retrieved 24 January 2010 – via encyclopedia.com.

^ Ferguson, Euan (20 April 2003). “”In bed with Tracey, Sarah … and Ron””TheGuardian.comArchived from the original on 21 December 2016. Retrieved 11 December 2016., The Observer, 20 April 2003. Retrieved on 2 May 2009.

^ “Stuck on the Turner Prize”artnet. 27 October 2000. Archived from the original on 21 June 2017. Retrieved 22 January 2010.

^ Glancey, Jonathan (26 July 1995). “Is advertising art?”The IndependentArchived from the original on 30 August 2017. Retrieved 18 August 2017.

^ Nicholas Addison; Lesley Burgess (2012). Debates in Art and Design Education. Routledge. p. 97. ISBN 978-0-415-61887-8Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Yale H. Ferguson; Richard W. Mansbach (2008). A World of Polities: Essays on Global Politics. Routledge. pp. 38–39. ISBN 978-1-135-98149-5Archived from the original on 5 August 2019. Retrieved 28 May 2018.

^ Graham, Gordon (2005). Philosophy of the arts: an introduction to aesthetics. Taylor & Francis.

^ Spratt, Emily L. (3 April 2018). “Computers and art in the age of machine learning”XRDS: Crossroads24 (3). ACM: Association for Computing Machinery: 8–20. doi:10.1145/3186697S2CID 4714734Archived from the original on 25 February 2022. Retrieved 12 November 2019.

^ Spratt, Emily L.; Elgammal, Ahmed (29 September 2014). “Computational Beauty: Aesthetic Judgment at the Intersection of Art and Science”. arXiv:1410.2488 [cs.CV].

^ Aragon, Lorraine V. (2 January 2022). “Pluralities of Power in Indonesia’s Intellectual Property Law, Regional Arts and Religious Freedom Debates”Anthropological Forum32 (1): 20–40. doi:10.1080/00664677.2022.2042793ISSN 0066-4677S2CID 248300879.

^ “UNESCO Legal Instruments: Second Protocol to the Hague Convention of 1954 for the Protection of Cultural Property in the Event of Armed Conflict 1999”Archived from the original on 25 August 2021. Retrieved 25 February 2022.

^ Roger O’Keefe, Camille Péron, Tofig Musayev, Gianluca Ferrari: Protection of Cultural Property. Military Manual. UNESCO, 2016.

^ “UNIFIL – Action plan to preserve heritage sites during conflict, 12 Apr 2019”. 12 April 2019. Archived from the original on 26 July 2020. Retrieved 19 December 2020.

^ Friedrich Schipper: “Bildersturm: Die globalen Normen zum Schutz von Kulturgut greifen nicht” (German – The global norms for the protection of cultural property do not apply), In: Der Standard, 6 March 2015.

^ Corine Wegener, Marjan Otter: Cultural Property at War: Protecting Heritage during Armed Conflict. In: The Getty Conservation Institute, Newsletter 23.1, Spring 2008.

^ Matzl, Christoph (28 April 2019). “Austrian Armed Forces Mission in Lebanon” (in German). Archived from the original on 26 May 2020. Retrieved 19 December 2020.

Mitter, Partha. Indian Art (Oxford: Oxford University Press, 2001, ISBN 0-19-284221-8)

Harle, J.C., The Art and Architecture of the Indian Subcontinent, 2nd edn. 1994, Yale University Press Pelican History of Art, ISBN 0300062176

Harsha V. Dehejia, The Advaita of Art (Delhi: Motilal Banarsidass, 2000, ISBN 81-208-1389-8), p. 97

Kapila VatsyayanClassical Indian Dance in Literature and the Arts (New Delhi: Sangeet Natak Akademi, 1977), p. 8

Bayley, John (1986 [1966]). “What is Art? – excerpt from Tolstoy and the Novel” in Bloom, Harold (ed.). Leo Tolstoy. New York: Chelsea House. p. 141–152.

Jahn, Gary R. (1975). “The aesthetic theory of Leo Tolstoy’s What is Art?“. Journal of Aesthetics and Art Criticism 34 (1): 59–65.

Maude, Aylmer (1901a). “What is Art? – An Introduction”, in Tolstoy and his problems: essays. London: Grant Richards. pp. 66–101.

Maude, Aylmer (1901b). “What is Art? – Tolstoy’s Theory of Art”, in Tolstoy and his problems: essays. London: Grant Richards. pp. 102–127.

Noyes, George (1918). Tolstoy. London: Duffield.

Pevear, Richard (1995). “Preface” in Tolstoy, Leo (1995 [1897]). What is Art? (Translated by Richard Pevear and Larissa Volokhonsky). London: Penguin.

Simmons, Ernest (1973). What is Art?, in Tolstoy. London: Routledge and Kegan Paul. pp. 175–189.

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